-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Format: 1.8 Date: Thu, 28 May 2009 16:00:48 +1000 Source: nvidia-graphics-drivers-185 Binary: nvidia-glx-185 nvidia-glx-185-dev nvidia-185-kernel-source nvidia-185-modaliases nvidia-185-libvdpau nvidia-185-libvdpau-dev Architecture: source amd64 all Version: 185.18.14-0ubuntu5 Distribution: intrepid Urgency: low Maintainer: Ubuntu Core Developers Changed-By: Jean-Yves Avenard Description: nvidia-185-kernel-source - NVIDIA binary kernel module source nvidia-185-libvdpau - Video Decode and Presentation API for Unix nvidia-185-libvdpau-dev - Video Decode and Presentation API for Unix development files nvidia-185-modaliases - Modaliases for the NVIDIA binary X.Org driver nvidia-glx-185 - NVIDIA binary Xorg driver nvidia-glx-185-dev - NVIDIA binary Xorg driver development files Changes: nvidia-graphics-drivers-185 (185.18.14-0ubuntu5) intrepid; urgency=low . * New 185.x release * Fixed a Xinerama drawable resource management problem that can cause GLXBadDrawable errors in certain cases, such as when Wine applications are run. * Fixed XineramaQueryScreens to return 0 screens instead of 1 screen with the geometry of screen 0 when XineramaIsActive returns false. This conforms to the Xinerama manual page and fixes an interaction problem with Compiz when there is more than one X screen. * Moved kernel module loading earlier in the X driver's initialization, to facilitate more graceful fallbacks if the kernel module cannot be loaded. Removed the LoadKernelModule X configuration option. * Added support for new horizontal interlaced and checkerboard passive stereo modes. * Fixed an OpenGL driver crash while running Bibble 5. * Fixed a DisplayPort interaction problem with power management suspend/resume events. * Fixed occasional X driver memory management performance problems when a composite manager is running. * Fixed a bug with VT-switching or mode-switching while using Compiz; the bug could lead to a corrupted desktop (e.g., a white screen) or in the worst case an X server crash. * Fixed a bug that could cause GPU errors in some cases while driving Quadro SDI products. * Fixed a several second hang when VT-switching while OpenGL stereo applications were running on pre-G80 Quadro GPUs. * Added support for multiple swap group members on G80 and later Quadro GPUs. * Fixed the behavior of the NV_CTRL_FRAMELOCK_SYNC_DELAY NV-CONTROL attribute on Quadro G-Sync II. * Fixed a problem with Quadro SDI where transitioning from "clone mode" to "OpenGL mode" would fail. * Fixed VDPAU to eliminate some cases of corruption when decoding H.264 video containing field-coded reference frames on G84, G86, G92, G94, G96, or GT200 GPUs. Such streams are commonly found in DVB broadcasts. * Slightly improved the performance of the VDPAU noise reduction algorithm. * Enhanced VDPAU to validate whether overlay usage is supported by the current hardware configuration, and to automatically fall back to the blit-based presentation queue if required. * Fixed error checking in VdpVideoMixerRender, to reject calls that specify more layers than the VdpMixer was created with. * Modified VDPAU's VDPAU_DEBUG code to emit a complete backtrace on all platforms, not just on 32-bit Linux. * Improved interaction between VDPAU and PowerMizer; appropriate performance levels should now be chosen for video playback of all standard resolutions on all supported GPUs. * Fixed a bug in VDPAU that sometimes caused "display preemption" when the VdpDecoderCreate function failed. * Fixed a potential segfault in the VDPAU trace library, triggered by a multi-threaded application creating a new VdpDevice in one thread, at the same time that another thread detected "display preemption". * Improved compatibility with recent Linux kernels. * Added support for the following GPUs: o Quadro FX 3800 o Quadro FX 1800 o Quadro FX 580 o Quadro FX 380 o Quadro NVS 295 o GeForce GT 120 o GeForce G100 * Fixed a problem that could cause Xid errors and display corruption in certain cases when OpenGL is used to render to redirected windows, for example when Java2D is used with the -Dsun.java2d.opengl=true option. * Updated glGetStringi(GL_EXTENSIONS, i) to no longer return NULL in OpenGL 3.0 preview contexts. * Fixed OpenGL crashes while running KDE4's Plasma. * Fixed OpenGL crashes when using a large number of texture objects. * Fixed the timestamp reporting in the GL_NV_present_video extension on SDI II with Quadro FX 4800 and 5800. * Improved power management support on some systems, such as Hewlett-Packard xw4600 workstations. * Fixed a problem that caused the screen to flicker momentarily when OpenGL applications exit unexpectedly on GeForce 6 and 7 series GPUs. * Fixed an X server crash when an X client attempts to draw trapezoids and RenderAccel is disabled. * Improved recovery from certain types of errors. * Fixed a bug that caused Autodesk Maya to freeze when overlays are enabled. * Fixed an interaction problem between OpenGL and memory tracking libraries such as MicroQuill SmartHeap. * Added support for RG renderbuffers in OpenGL 3.0. * Added support for OpenGL 3.0 floating-point depth buffers. * Fixed a problem that caused Valgrind to crash when tracing a program that uses OpenGL. * Updated VDPAU to support VC-1/WMV acceleration on all GPUs supported by VDPAU; see the README for details. * Fixed VDPAU corruption on some H.264 clips. * Updated VDPAU documentation in the README and in vdpau.h, in particular regarding how to use the deinterlacing algorithms in the VdpVideoMixer object. Explicitly documented "half rate" deinterlacing, which should allow the advanced algorithms to run on more low-end systems. * Implemented a "skip chroma deinterlace" option in VDPAU, which should allow the advanced deinterlacing algorithms to run on more low-end systems. See vdpau.h. * Fixed VDPAU VC-1 decoding on 64-bit platforms. * Updated the VDPAU wrapper library to print dlerror() messages when driver loading problems occur. * Improved VDPAU's handling of some corrupt H.264 streams, and some corrupt/invalid MPEG streams on some GPUs. * Fixed VDPAU to correctly handle WMV "range reduction" on some GPUs. A minor backwards-compatible API change was made for this; see vdpau.h's documentation for structure field VdpPictureInfoVC1.rangered. * Fixed a problem that caused surfaces to be marked as visible too early when the blit presentation queue is in use. * Fixed VDPAU to prevent some cases of "display preemption" in the face of missing H.264 reference frames on some GPUs. * Fixed corruption decoding H.264 clips with pictures where pic_order_cnt_type implies log2_max_pic_order_cnt_lsb_minus4 is not used, on G84, G86, G92, G94, G96, GT200 GPUs. * Update vdpau.h to document exact requirements for VdpDecoderRender bitstream data content. * Fix VDPAU error handling in some unusual low memory situations. * Fix hang in VDPAU in some cases of output mode timing changes. 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